🆕 Sony released a new PS5 update featuring Quick Spectral Super Resolution (QSSR), an optimized AI upscaling technology based on the PS5 Pro’s PSSR
😲 QSSR delivers noticeable improvements to image clarity, detail, and temporal stability on standard PS5 hardware
👍 The feature is available to try now in Marvel’s Wolverine and Ghost of Yōtei with a simple toggle setting
🔜 Developers from Insomniac Games and Sucker Punch praised the tech for bringing a taste of the PS5 Pro experience to standard PS5 consoles
The past few months haven’t been filled with the most positive news for PlayStation fans, but Sony has dropped a new update that will universally please every PS5 owner.
Starting with Marvel’s Wolverine and Ghost of Yōtei, PS5 players can enjoy a new AI upscaling solution called Quick Spectral Super Resolution (QSSR), an optimized and streamlined version of PS5 Pro’s PlayStation Spectral Super Resolution (PSSR).
That might not sound too exciting to a casual player, but QSSR brings notable improvements to both image detail and image stability on PS5, and the early implementation is impressive.
Tech experts Digital Foundry got an early look at QSSR and captured side-by-side footage of how it improves the image quality in Marvel’s Wolverine. The difference is stark, with far less image breakup and shimmering on distant objects.
Speaking on the PlayStation Blog, Mike Fitzgerald, head of technology at Insomniac Games, said: “Our team at Insomniac works hard to make sure each of our games is a showcase of PlayStation hardware, and we’re excited for Marvel’s Wolverine to be one of the first titles to bring this new QSSR technology to players.
“QSSR adds more pixel-level clarity and stability to our environments, bringing out extra detail amidst the busy streets of Madripoor, the dense alleyways of Shinjuku, and many other areas across Logan’s epic journey. It’s a perfect companion to the launch of Marvel’s Wolverine, and it brings a great taste of the PS5 Pro experience to our players on PS5.
“Personally, I love seeing how the PlayStation tech teams continually improve the PS5 platform, and I’m excited for more games to make use of QSSR in the future!”
Jasmin Patry, lead rendering engineer at Sucker Punch Productions, added: “At Sucker Punch, we’re excited to bring QSSR to Ghost of Yōtei players so that they can experience the world we’ve created with even more clarity and detail. QSSR excels at resolving the fine details in our characters and environments and does so with a level of temporal stability that hasn’t been possible on the PS5 console until now. We’ve long wished that all PS5 players could experience the incredible image quality that PSSR brings to PS5 Pro, and QSSR is a positive step towards that goal!”
QSSR will be rolled out to more games in the future, and you can try it today if you have Marvel’s Wolverine and Ghost of Yōtei, where it can be toggled on and off.
Up next: Sony Inzone H6 Air review: an excellent pair of open-back gaming headphones for audio enthusiasts
Adam Vjestica is The Shortcut’s Senior Editor. Formerly TechRadar’s Gaming Hardware Editor, Adam has also worked at Nintendo of Europe as a Content Marketing Editor, where he helped launch the Nintendo Switch. He also runs a retro gaming YouTube channel called Game on, boy! Follow him on X @ItsMrProducts.




